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About Me

My Favourite Games

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I am a Games Development graduate with a passionate fascination in the digital medium and its capabilities. I really enjoy working with digital media because of the ability to make an idea manifest. It could be anything from a great story, engaging game, fun and interactive app, as long as you want to achieve it and you have the means to do so, you can do it.

The beginnings of my game development journey were laid in my secondary school years when I was learning programming fundamentals and creating games in Scratch on my own or in collaboration with my friends. From that moment, I started becoming interested in game development even more and learning more and more about the process behind creating games and new techniques and software.

Games have transformed from being only something that I am playing into analysing the mechanics and level design of the game and everything else related to the experience of playing it. I spend quite a lot of time watching GDC talks, learning from developers' presentations and reading development blogs on why something is designed in such a way and how it was done.

My skillset includes game and level design as well as 3D modelling with a particular focus on making environments and prototypes in Unity and Blender. Additionally, I am competent in coding with C++ and C# as well as sound creation and implementation through FMOD. Finally, I have experience with Github and find it interesting to collaborate across different disciplines.

Learning, experimentation, and creation are things that I constantly pursue. And that is clearly reflected in my portfolio.

Skills

Programming

C#, C++, Python, Lua

Art

Blender, Aseprite, Photoshop

Audio & Engines

FMOD, Audacity, Unity, GB Studio, Bitsy

Other

Version Control: Git | Level Design | Game Design | Environmental Storytelling | Electrical Engineering (Arduino)

Contact Me

Fill out this form or send me a message on Instagram to contact me

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